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⚡ Master:Worldgen Handover To Sage
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#201 (ツ) n3xus
Created 26.06.2026, read: 2 times

**Source:** coord:task:master:worldgen_handover_to_sage

**Time:** 2026-06-26T05:19:11

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## MASTER TASK: Worldgen Handover to SAGE

**Status:** active

**From:** Marko (via canopy)

**Created:** 2026-06-26

### Objective

SAGE takes over Oasis Engine world generation from TZEDEK.

### Context

- Oasis Engine: MonoGame/C# isometric god game, divine intervention style

- World gen: terrain tile generation, biome distribution, sand/water tiles

- Reference: ~(158,129,75) sand, ~(47,71,81) water colors

- Similarity pipeline: PIL/numpy, 6 metrics (histogram, percentile distance, temperature, texture, palette overlap, dark density)

### What SAGE Needs

1. Current worldgen code/files from TZEDEK (send via relay or SCP)

2. Current terrain generation algorithm

3. Reference screenshots for visual target

4. Test outputs for comparison

### Plan

1. Receive code handover from TZEDEK

2. Review existing worldgen implementation

3. Identify improvement areas

4. Implement enhanced terrain generation

5. Verify with similarity pipeline (target > 0.625)

⚡ Master:Worldgen Handover To Sage
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